All human residents of Oasis have horticultural names.Unlike in most settlements where provoked residents will stop fleeing after one's weapon is holstered, the residents of Oasis will remain permanently hostile after being attacked the first time.
![fallout 3 oasis best choice fallout 3 oasis best choice](https://oyster.ignimgs.com/mediawiki/apis.ign.com/fallout-3/0/04/F3sq_303.jpg)
Coordinates to Oasis can be gained via the drifter at the Dickerson Tabernacle Chapel, or either the Oasis merchant or Oasis raiders 'Type A' random encounters.In the Grove where Harold is, it is possible to get behind the gates leading into the center of Oasis.If one completes the Oasis quest by burning Harold, Three Dog will blame the player character for starting a forest fire in a place where it shouldn't be possible.Three Dog mentions the Oasis on Galaxy News Radio, as a tree-filled place, though he mentions it was possibly in a drug-fueled haze.The gate to enter it is accessed via a narrow passage in its western face. The Oasis is located inside a large rock formation in the north of the wasteland. No other place in the Capital Wasteland is so teeming with life, although there are locations far from the Capital Wasteland, including Zion Canyon and Jacobstown, that have comparable amounts of plant and animal life. The Oasis is one of the most fertile places in the wasteland, filled with lush vegetation, trees and even birds and squirrels living within the sheltered forest. The Lone Wanderer in 2277 is the first one in years to visit the vale. Most are turned away, some are killed when they try to gain entry by force, and others are shot on sight, like raiders. Only select outsiders were permitted to live long enough to enter the Oasis, though it was rare. Although they disdained technology, the Treeminders continued to use firearms, to remain on equal footing with their enemies. As the Oasis grew and nature once again reappeared in the wasteland, the cult confronted the hostility of the wasteland. The control over the cult, exercised by Tree Father and Leaf Mother (Birch and Laurel), with an equal say in its affairs. The Treeminders shun technology in favor of nature, blaming technological progress for all human misery.
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![fallout 3 oasis best choice fallout 3 oasis best choice](https://static0.srcdn.com/wordpress/wp-content/uploads/2021/09/Fallout-3-Featured.jpg)
The cult, the Treeminders, were to be his last line of defense.
![fallout 3 oasis best choice fallout 3 oasis best choice](https://i.ytimg.com/vi/-W6qalTNlHg/hqdefault.jpg)
Birch saw in Harold, not an unfortunate mutant condemned to live out his life as a tree, never again to resume his wasteland travels, but a god. Around 2257, a small cult formed under Birch, dedicated to the worship of Harold. With Harold's mutation progressing further he became the unwilling heart of an oasis in the desolate wastelands. Sheltered by the rock formations in the northern Capital Wasteland, it gained a new lease on life in the 2240s or 50s when Harold found himself overwhelmed by Bob in his travels and laid down roots in this area in what the Treeminders call the Harvest Month (when Bob's seed pods ripen and disperse their seeds, resulting in the creation of new trees, grass, and plants). As the time passed, the sheltered rocky vale was stripped of mining equipment and other installations, with only a handful of artifacts surviving to the 23rd century. The extensive network of caves beneath it was used as an impromptu shelter by the inhabitants of a nearby mining town from the bombs. What is known as the Oasis was once just one of many mines scattered across the landscape of the United States.